Chagroth's Tower
The Axis of the World
Just before first-light a million expectant eyes watch the Tower on the northern edge of the Pit. As Shatter dawns, the Face of the Orrery and the Pit itself flash with synchronized bursts of color. The smell of ozone covers the Zone and the world bends towards the Tower. The sun breaks the horizon and a new world thunderously Manifests in the Pit.
Chagroth’s Tower stands on the northern edge of the Kirinal Pit and the whole world revolves around it. The Tower is named for the Navigator of Worlds, the archmage Chagroth Durinhelm.
He stands in his tower navigating the world through the power of the Orrery of Worlds. He does not have the time or attention to actually rule his domain. He leaves that to the Silver Assembly which rules the Northern Canton of the Kirinal Concordance Zone in his name.
The Tower serves three purposes. First, and most importantly, it houses the Navigator and the Orrery, making it the most important building in the world. Without them, the Zone would be plunged into a constant cycle of extraplanar invasions and Far Realm intrusions. Secondly, it's the main fortress for the Eldritch Army that stands on the northern edge of the Pit Wall in defense of the world on Days of War. Lastly, it guards the Northern Gate, allowing friendly visitors and traders from other worlds into Erathia on Days of Trade or Harvest.
The Orrery Levels
The top third of the Tower, the Orrery Levels, are devoted to the Orrery of Worlds and the Navigator.
The Orrery of Worlds
The Orrery controls the Manifest, the plane that appears every day at dawn in the Kirinal Pit. Its mechanisms take up a majority of the top third of the tower. The Face of the Orrery, the white and blue wheel representing the Zone, is famously visible on the front of the Tower.
The Navigator's Chambers
The Navigator's Chambers take up the twin spires at the very top of the Tower. One for his personal chambers, the other serving as a workshop and labs for him and his team of assistants. The spires and the Navigator's Walk between them are said to have the best views of the Pit and the Zone.
Navigator's Guard Headquarters
Lastly, the barracks and headquarters for the Navigator's Guard are also in the Orrery Levels. The NavGuard maintains strict security in the top levels. Only staff and authorized visitors are allowed to visit the Orrery. Receiving an invite to watch the Ritual of Manifestation is one of the highest honors in the Zone.
The Ritual of Manifestation
Half arcane ceremony and half engineering challenge, the Orrery and the Ritual define the maharlitech found in the Zone.
The Ritual takes place in the Orrery Chamber, just behind the slowly spinning wheel of the Face of the Orrery. Chagroth and his assistants steer the arcane engine like a ship on the sea of reality.
If they knew what actually happened behind the Face of the Orrery, no one would be able to sleep. I can barely sleep.
The so-called orderly transition from world to world is governed by a tangle of astronomy, astrology, contracts, bargains, and blind luck. We've figured out how to row an iceberg with a soup spoon. Few of you realize how lucky we've been.
Commander: Red Feather Battlemaster L'Dante Antonel Katigbak
Lieutenant Commander: Wynna Redwing, Mage Commander of Chagroth's Tower, neutral good, female human war mage.
Garrison Troops: 4,000 human and pit-born Kirinal Defenders
Special Forces: Red Feather Battlemancers, Eldritch Knights, Kirinal Divers
Height: 450 feet
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