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DMG

Wand of Fireballs

Wand

Rare Requires Attunement By A Spellcaster

This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the Fireball spell (save DC 15) from it. For 1 charge, you cast the 3rd-level version of the spell. You can increase the spell slot level by one for each additional charge you expend.


The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.

Cost: 501 gp – 5,000 gp


Created by

Ezrageric.

Statblock Type

Item

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