Weapon
Uncommon
Mods
Grip
Head
Accessories
Special Maneuvers
Targeted Strike: Choose a body part to target when making an attack. Once you have used this maneuver, you cannot use it again until you make a normal attack.
Arms - Target must make a Constitution saving throw against a DC Equal to 8 + Your Proficiency Bonus + Strength Modifier or be unable to attack on its next turn.
Head - Strike the target's head with Armor Piercing III and the target will be knocked 5 feet to the left or right.
Legs - Target must make a Constitution saving throw against a DC Equal to 8 + Your Proficiency Bonus + Strength Modifier or be knocked down.
Special Properties
Armor Piercing II
Blunt Instrument - Deals Double Poise Damage
Staggering - Prevents targets from taking Reactions upon successful attacks
Weight: 2.5
Handling: Versatile (1-handed or 2-handed)
A versatile blunt weapon made of a lightweight alloy, originally built for sport, the slugger club is now primarily used for bludgeoning enemies. It can sport a wide variety of attachments that allow it to inflict additional status effects.
Type |
Damage |
Damage |
Range |
Simple Melee |
2d6 (2-handed), 1d8 (1-handed) |
None |
|
Weight: 2.5lbs