Weapon
Varies
Mods
Grip
Head
Special Maneuvers
Overhead Strike - Strike the target on the head with an overhead attack, the target must make a Constitution saving throw against a DC equal to 8 + Your Proficiency Bonus + Strength modifier or be unable to attack on its next turn. Once you have used this maneuver, you cannot use it again until you have made at least one normal attack with this weapon.
Special Properties
Armor Piercing II
Blunt Instrument - Deals Double Poise Damage
Staggering - Prevents targets from taking Reactions upon successful attacks
Repair Tool - Can be used to perform the repair action on Vehicles
Weight: 5
Handling: 1-handed
A tool used to not only repair, but also as a bludgeoning weapon in a pinch with a heavy head.
Type |
Damage |
Damage |
Range |
Simple Melee |
1d6 |
Bludgeoning |
Melee |
Weight: 5lbs