Homebrew
Explosive
Common
As an action, a character can throw a grenade at a point up to 12 meters away. With a grenade launcher, the character can propel the grenade up to 24 meters away. Each creature within 4 meters of a fire grenade must make a DC 15 Dexterity saving throw, taking 3d6 fire damage on a failed save, or half as much damage on a successful one. A creature that fails their save will be set on fire and takes 5 (1d10) fire damage at the start of its turn, until someone takes an action to douse the fire.
Cost: 25.000 Eurodollars
Weight: 0,5 kg