Weapon
Legendary One Legendary Artifact can be attuned at any given time due to their immense power.
Passives: +4 to Hit and Damage Wildspace Weaponry: +2 to Intelligence and Dexterity. You gain the ability to speak Gith, you also have advantage on checks that involve wildspace, the gith or abberations. Lastly your weapons are linked to you via wildspace and you can teleport between them with a bonus action. To that end you gain an additional bonus action each combat round. Void Dance: After you throw a dagger you can then teleport to it with your wildspace weaponry connection. After you emerge you can add sneak attack damage if you attack as long as you have not already done so. And secondly if you attack after emerging from wildspace you deal void and shadow damage with each attack equal to your dex bonus modifier. Voidsent: When you land a successful sneak attack and have NOT used void dance to teleport you can open a wildspace portal and send your target careening through wildspace up to 120ft away. After emerging they suffer the sneak attack damage a second time as Void damage. Herald of Shadow: Your critical strike range increases to 18. If you land a critical strike with a sneak attack a shadow clone appears and does the sneak attack again, dealing the same amount of damage as shadow damage. Once this happens it cannot happen again until the next combat. Special Abilities Summon Wildspace Ship: Once per day you summon a small version of a wildspace ship that can be crewed by your party. This can be used in or out of combat. Upon attuning with this item you must select a ship and its full stats will be provided. If you wish to try a different ship then please let me know. Each ship has its own unique weaponry, hp, ac and benefits to people on it. All ships have a open deck where players can attack at range from. And all ships have a wildspace teleporter than can teleport people back to the ship if they want to engage in melee combat. It takes a full turn from someone on this ship to engage this ability though.A legendary gith artifact, there is thought that this werapon was at one time blessed by Tharizdun, what is for sure is that a not insignificant portion of wildspace energy has been poured into these cosmic daggers. Their mirrorlike surface dancing with what looks like constellations and nebulas. A powerful entity that once ruled the Shadowfell once used these blades to destroy the once God. Vecna. The resulting energy released from that clash hurled the blades into wildspace where they have drifted. How they came to be on Xellos is however a mystery. What is certain is that they are tremendously powerful.
Type | Damage | Damage | Range |
---|---|---|---|
Simple Melee | 2d6+4 / 2d4+4 (Thrown) | Slashing | 60/120ft |
Cost: Priceless
Weight: 15lbs.