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Ogramau's Cande

Wondrous Item

Very Rare

This blood red candle is made from a sickly combination of necrotic organs, but smells like heady herbs while lit. After burning for 1 hour. the candle is destroyed. You can snuff it out early for use at a later time. Deduct the time it burned in increments of 1 minute from the candle's total burn time. While lit, the candle sheds dim light in a 30- foot radius. Any undead that enters the candle's dim light for the first time on a turn or starts its turn there must make a DC 15 Constitution saving throw. On a failed save, the creature is turned for 1 minute or until it takes any damage. On a successful save, 1 minute is deducted from the candle's total burn time and the creature must immediately repeat the saving throw. If it succeeds for a second time in this way, it ignores the candle's effects until the start of its next turn. A creature that's turned ignores this property of the candle. A turned creature must spend its turns trying to move as far away from the candle as it can, and it can't willingly move to a space within the candle's dim light. It also can't take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there's nowhere to move, the creature can use the Dodge action. Alternatively, you can use an action to plant the candle on the skull or head of a corpse, allowing its wax to affix itself to the new base. While it's affixed to the head, you can speak the candle's command word to deduct 5 minutes from its total burn time to ask the corpse up to five questions, as described by the speak with dead spell.



Created by

Westmaster_Funk.

Statblock Type

Item

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