Honor Among Thieves
Wondrous Item
Rare
You can use an action to place this cuff on an incapacitated creature. The cuff adjusts to fit a creature of Small to Large size. Anyone who wears a magic-suppression cuff is unable to call upon their magical abilities, including spellcasting or powers such as wild shape. Only a single cuff on one wrist is necessary to subdue the magic of even a mighty wizard. It is not necessary that the cuff be secured tightly to take effect. You and any creature you designate when you use the cuff can use an action to remove it. Once every 30 days, the bound creature can make a DC 30 Strength (Athletics) or Dexterity (Sleight of Hand) check. On a success, the creature breaks free and destroys the cuff. Each cuff comes with one key. Without the key, a creature proficient with thieves' tools can pick the cuff's lock with a successful DC 25 Dexterity check. The cuff has 25 hit points and an armor class of 21.Magic-suppression cuffs are worn loosely around the wrist and consist of two overlapping loops of golden metal that meet at a lock. A cuff is locked or unlocked with a key.
Cost: 3000gp
Weight: 2lbs