Greystone Keep Settlement in World of Wizard's Peak | World Anvil

Greystone Keep

The seat and namesake of the Barony of Greystone is built on the banks of the Kirinal River ninety miles north of the Kirinal Concordance Zone. Known as the home of the Lords of Greystone, it is the ancestral home of House Ashin and a main site for the celebration of the Feast of Flayer's Fall.

 

Greystone Staff - Staff of Greystone Keep

  High Chaplin Oleena - human, 8 cleric - Priestess of Anam, Curate of Greystone
Zaram Axeworker - dwarf, 1/4 fighter/expert - Master Weaponsmith of Greystone
Durant Brianodas - human, 1/3 fighter/expert - Master Armorer of Greystone
Lorelmar - elf, 1/5 fighter/expert - Master Bowyer of Greystone
 

Defenders - Troops stationed at Greystone Keep

Followers
Lady Marridin - human, fighter 6/ red lancer 4 - Captain of the Guard of Greystone, Knight Banneret of the Red Lancers
Lady Arania - human, 4 fighter - Knight of the Red Lancers
Sir Bundiles - human, 4 fighter - Knight of the Red Lancers
Sir Nires - human, 4 fighter - Knight of the Red Lancers
Sir Urman - human, 4 fighter - Knight of the Red Lancers
Lady Ysonenna - human, 4 fighter - Knight of the Red Lancers
Squire Avaunt - human, 2 fighter - Squire of the Red Lancers
Squire Claurivel - human, 2 fighter - Squire of the Red Lancers
Squire Kairus - human, 2 fighter - Squire of the Red Lancers
Squire Lelgras - human, 2 fighter - Knight of the Red Lancers
Squire Serunan - human, 2 fighter - Squire of the Red Lancers
    20 Medium cavalry -
Warrior2: CR 1; Size M; HD 2d8+2; hp 12; Init +1; Spd 30 ft.; AC 18; Attack +5 (1d8+2/crit X3, heavy lance) or +4 (1d8+2/crit X2 - light flail, 1d8+2/crit 19-20/X2, longsword SV Fort +4, Ref +1, Will +0; AL LG; Str 14, Dex 12, Con 13, Int 11, Wis 10, Cha 10.
Skills and feats: Handle Animal +4, Ride +6; Weapon focus (heavy lance), Mounted combat
Equipment: Chain mail, large steel shield, long sword, light flail, heavy lance and 3 javelins. Mounted on light war horses.
200 Light infantry -
Warrior1: CR 1; Size M; HD 1d8+1; hp 6; Init +0; Spd 30 ft.; AC 14; Attack +3 (1d10+1/crit X3, halberd) or +2 (1d6+1/crit X3 - handaxe, 1d6+1/crit 19-20/X2, shortsword SV Fort +3, Ref +0, Will +0; AL LG; Str 13, Dex 10, Con 13, Int 11, Wis 10, Cha 10.
Skills and feats: Intimidate +2, Jump +3, Ride +2, Swim +3; Weapon focus (halberd), Endurance
Equipment: Scale mail, halberds, hand axes and short swords.
100 Archers -
Warrior1: CR 1; Size M; HD 1d8+1; hp 6; Init +1; Spd 30 ft.; AC 13; Attack +3 (1d6/crit X3, shortbow) or +1 (1d6/crit X3 - handaxe, 1d6/crit 19-20/X2, shortsword SV Fort +2, Ref +1, Will +0; AL LG; Str 10, Dex 13, Con 13, Int 11, Wis 10, Cha 10.
Skills and feats: Intimidate +2, Jump +2, Ride +3, Swim +2; Weapon focus (shortbow), Endurance
Equipment:  Leather armor, short bow, short sword, hand axe.
 
Hired Troops
50 Longbowmen -
Warrior2: CR 1; Size M; HD 2d8+2; hp 12; Init +2; Spd 30 ft.; AC 14; Attack +5 (1d8/crit X3, longbow) or +2 (1d6/crit X3 - handaxe, 1d6/crit 19-20/X2, shortsword SV Fort +4, Ref +2, Will +0; AL LG; Str 10, Dex 14, Con 13, Int 11, Wis 10, Cha 10.
Skills and feats: Craft (bowmaking) +2, Jump +2, Ride +4, Swim +2; Weapon focus (longbow), Point blank shot
Equipment: Leather armor, long bow, short sword, hand axe.
100 Mounted archers -
Fighter1: CR 1; Size M; HD 1d10+1; hp 8; Init +2; Spd 30 ft.; AC 16; Attack +4 (1d6/crit X3, shortbow) or +1 (1d8/crit X2 - light flail, 1d8/crit 19-20/X2, longsword SV Fort +2, Ref +1, Will +0; AL LG; Str 10, Dex 14, Con 13, Int 11, Wis 10, Cha 10.
Skills and feats: Handle Animal +4, Ride +6; Weapon focus (shortbow), Mounted combat, Point blank shot
Equipment: Studded leather armor, small wooden shield, short bow, long sword, light flail. Mounted on light war horses.
60 Artillerists -
Fighter3 (12) - Leather armor, hand axe, short sword.
Warrior1(48) - Leather armor, hand axe, short sword.
  Greystone Maps - Maps of Greystone Keep and Environs Mist Mountains - A general overview of the Mist Mountains and surrounding area. Greystone Barony - Detail of Greystone Keep and it's environs.  

Orion's Academy of Swordsmanship

Master Orion, the Slayer - 10 fighter The Master of the School

Students

Corrume - elf, 4 fighter - Bastard Sword Weapon Master
Garrett - half-elf, 3 fighter - Bastard Sword Specialist
Gord Sarmar - Human, 4 fighter - Bastard Sword Specialist
Isaac Silverhair - human, 4 fighter - Bastard Sword Weapon Master
Minelor Alras - half-elf, 4 fighter - Bastard Sword Specialist
Neryaril- elf, 4/3 fighter/mage - Bladesinger
Tarb - human, 5 fighter - Bastard Sword Weapon Master

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