Small fungal, any
Armor Class: 12
Hit Points: 10
Speed:
Skills: +0 DEX saving throws
-2 WIS saving throws
+0+3 Initiative
1/day: Bonus action- summon reinforcements, calls for backup at the end of the round
Mycelium - Removed by necrotic, fire ,cold, and acid
Has no effect on its own, compliments other mushroom creatures
Reactions
Movement when you get too close
A small fungal enemy, Summons reinforcements on the end of the round, making them a priority target initially
creates a tile of mycelium when they die
Suggested Environments
Under The godsword E9, E14,E15,E17