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Arms of Hadar

1-level Conjuration

Casting Time 1 action
Range self (10ft radius)
Duration Instantaneous
Components V S

Tendrils batter all creatures within 10 feet of you. They must make a Strength save. On a fail, a target takes 2d6 necrotic damage and can't take reactions until its next turn. On a success, it takes half damage and suffers no other effects.  
 
At higher levels: At Higher Levels: The damage increases by 1d6 for each slot level above 1st.

Class(es): Warlock

Created by

Nuactna.

Statblock Type

Spell

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