Medium Human Stingblade of the Lord's Alliance , Lawful Good
A 5-level human paladin [oath of the crown] in his mid thirties, Sildar stands as a beacon for the Lord's Alliance. Sildar is 5'10", bearded with a receding hairline, and carries a strangely crafted sword. Straightforward and a bit naive Sildar tries to help anyone in need. He believes in the good in people and doesn't notice deceit from others. Despite this he is strong and capable and often called upon by the less fortunate or the needy should they need protection.
All people are good and need to be protected from the evils of the world.
Will serve and be loyal to the Lord's Alliance
Naive and trusting to a fault
Spellcasting ability Charisma +2, Attack Bonus +5, Spell Save DC 13 Prepared Spells 1st Level (4 slots): Cure Wounds, Wrathful Smite, Bless, Compelled Duel, Command 2nd Level (2 slots): Branding Smite, Warding Bond, Zone of Truth
Fighting Style: Great Weapon Fighting. Reroll 1 or 2 on damage dice with two-handed melee weapons.
Extra Attack. When making an Attack action, you may make two attacks rather than one. Greatsword Melee Weapon Attack: 1d20+7 to hit, reach 5 ft. Hit: 1d12+4 slashing damage. (Must be used two-handed.) Javelin Melee Weapon Attack: 1d20+7 to hit, reach 5 ft. Hit: 1d6+4 piercing damage. (If thrown, normal range to 30 ft.; disadvantage long range 31 to 120 ft.)
PROFICIENCIES Armor: light armor, medium armor, heavy armor, shields Weapons: simple weapons, martial weapons Tools: one type of gaming kit Carried Gear: chain mail armor, greataxe, five javelins, set of fine clothes, banner of noble house, writ of service to noble, a purse