https://www.pinterest.co.uk/pin/candle-golems--552887291752202880/
Candle Golem CR: 8
Large construct, unaligned
Armor Class: 15
Hit Points: 104
Speed:
20 ft
Damage Resistances: Non-magical weapon attacks
Damage Immunities: Fire, Poison, Psychic
Condition Immunities: Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Languages: Understands the languages of its creator but can't speak
Challenge Rating: 8
CANDLEBORN: If the golem's candles are snuffed out it has disadvantage on attacks until re-lit. Fire damage HEALS and relights candles.
Magic Resistance - advantage on saving throws against spells and other magical effects.
Actions
MULTIATTACK 2 slam attacks:
(+7) 2d8 +5 bludgeoning and 1d6 fire damage.
DC15 strength save or grappled (up to 2 creatures grappled at one time, lose 1 attack per creature grappled).
Cone of Fire:
30ft cone (recharge 5/6).
DC16 dexterity save. 5d8 fire damage on a failure or half on a save.
A large heap of molten wax, formed by magic into a crude, faceless, humanoid shape. Head, shoulders and arms covered in candles, dripping wax, with other areas flickering in and out of ignition. Enormous clumsy hands with feet melting into the floor.