Small Hafling, Student, Lawful Good
Nanna is a 3rd-level wizard. Her spellcasting ability is Intelligence (spell save DC 13, to hit with spell attacks +5) Cantrips (at will): fire bolt, mending, poison spray 1st level (4 slots): detect magic, magic missile, identify, shield, mage armor 2nd level (2 slots): mirror image, scorching ray
Arcane Recovery: During a short rest Nanna can recover one spell slot of a first level. Spellbook: The most valuable possession of a mage is her spellbook. Mostly of her spells are written there. All known spells by Nanna and 1 extra per hit die are written there. Lucky: When she rolls a 1 on an attack roll, ability check, or saving throw, she can reroll the die and must use the new roll. Brave: She has advantage on saving throws against being frightened. Halfling Nimbleness: She can move through the space of any creature that is of a size larger than hers. Naturally Stealthy: She can attempt to hide even when she is obscured only by a creature that is at least one size larger than her.