Your hit point maximum increases by an amount equal to twice your level when you gain this feat. Whenever you gain a level thereafter, your hit point maximum increases by an additional 2 hit points. You also gain advantage or an improved die (your choice, decide situationally) on saving throws to resist exhaustion. At Higher Levels As you gain additional levels and have AP to spend, you may spend 1 Additional AP on this Feat. For each AP you spend, you may select one of the following benefits: