Precognitive Feat
Prerequisites: Background, Haaradan Racial Feat
This is a variant of the Alertness Feat (on steroids) specifically for Haaradan players. If you take it, you get all the advantages of the Alertness Feat, plus the following additional benefits:
- A +1 bonus to hit (helps to know where your opponent will be)
- And a +1 bonus to AC (helps to know where your opponent will swing)
- At Fifth Level, the AC bonus improves to +2 and all attacks are made with improved die.
- At Tenth level, owing to the character’s increasing precognitive awareness, all special combat maneuvers resulting in contested die rolls see the character use improved dice or roll with advantage, at the player’s option.
At Higher Levels
As you gain additional levels and have AP to spend, you may spend an additional AP on this Feat to gain the following additional benefits (formerly the ‘Dungeon Delver’ feat):
- You have advantage or an improved die (your choice, situationally decided) on Wisdom (Perception) and Intelligence (Investigation) checks made to detect the presence of secret doors.
- You have advantage or an improved die (your choice, situationally decided) on saving throws made to avoid or resist traps.
- You have resistance to the damage dealt by traps.
- You can search for traps while traveling at a normal pace, instead of only at a slow pace.