Age. Dwarves mature at the same rate as humans, but they're considered young until they reach the age of 50. On average, they live about 350 years. Alignment. Most dwarves are lawful, believing firmly in the benefits of a well-ordered society. They tend toward good as well, with a strong sense of fair play and a belief that everyone deserves to share in the benefits of a just order. Size. Dwarves stand between 4 and 5 feet tall and average about 150 pounds. Your size is Medium. Speed. Your speed is not reduced by wearing heavy armor. Darkvision. Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray. Desert Born. You have resistance against fire damage. You're also acclimated to the heat of the desert. Glassblade Combat Training. You have proficiency with the scimitar, longsword, greatsword and glavie. Tool Proficiency. You gain proficiency with the artisan's tools of your choice: Tinker's tools, mason's tools or glassblower's tools. Glasscunning. Whenever you make an Intelligence (History) check related to the origin of glasswork, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus. Sand Walk. You have a 20 feet burrowing speed while in sand.
Languages. Shad-Hai