The statblocks of your class features
[block: Primal Path.
Rage
In battle]
[block: you can enter a rage as a bonus action.
While raging]
[block: you gain the following benefits if you aren’t wearing heavy armor:
You have advantage on Strength checks and Strength saving throws.
When you make a melee weapon attack using Strength]
[block: as shown in the Rage Damage column of the Barbarian table.
You have resistance to bludgeoning]
[block: and slashing damage.
If you are able to cast spells]
[block: you can’t cast them or concentrate on them while raging.
Your rage lasts for 1 minute. It ends early if you are knocked unconscious or if your turn ends and you haven’t attacked a hostile creature since your last turn or taken damage since then. You can also end your rage on your turn as a bonus action.
Once you have raged the number of times shown for your barbarian level in the Rages column of the Barbarian table]
[block: you must finish a long rest before you can rage again.
Unarmored Defense
While you are not wearing any armor]
[block: your Armor Class equals 10 + your Dexterity modifier + your Constitution modifier. You can use a shield and still gain this benefit.
Reckless Attack
Starting at 2nd level]
[block: but attack rolls against you have advantage until your next turn.
Danger Sense
At 2nd level]
[block: giving you an edge when you dodge away from danger.
You have advantage on Dexterity saving throws against effects that you can see]
[block: or incapacitated.
Primal Path]