0 | Strength |
1 | Dexterity |
2 | Constitution |
2 | Intelligence |
3 | Wisdom |
3 | Charisma |
1 | Acrobatics |
1 | Animal Handling |
0 | Arcana |
2 | Athletics |
3 | Deception |
0 | History |
3 | Insight |
3 | Intimidation |
0 | Investigation |
1 | Medicine |
0 | Nature |
3 | Perception |
3 | Performance |
3 | Persuasion |
2 | Religion |
1 | Sleight of Hands |
1 | Stealth |
3 | Survival |
Name | Bonus | Damage | Type |
---|---|---|---|
Sickle | 1d20+3 | 1d4+1 | Slashing |
Unarmed Strike | 1d20+2 | 2 | Bludgeoning |