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SRD

White Dragon, Young

Large dragon, chaotic evil
Armor Class 17 (natural armor)
Hit Points 133 14d10+56
Speed 40ft Fly: 80ft Burrow: 20ft Swim: 40ft

STR
18 +4
DEX
10 0
CON
18 +4
INT
6 -2
WIS
11 0
CHA
12 +1

Saving Throws Dex +3, Con +7, Wis +3, Cha +4
Skills Perception +6, Stealth +3
Damage Immunities cold
Senses blindsight 30 ft., darkvision 120 ft., passive Perception 16
Languages Common, Daconic
Challenge 6 (2,300 XP)


Ice Walk. The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn’t cost it extra moment.


Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 2d10+4 piercing damage plus 4 1d8 cold damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 2d6+4 slashing damage.

Cold Breath (Recharge 5-6). The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 45 10d8 cold damage on a failed save, or half as much damage on a successful one.


 

Created by

jonbonazza.

Statblock Type

Monster / Creature

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