Silence Any checks made against you relying on sound have disadvantage. You are incapable of learning any verbal language. Roar You have advantage on all Intimidation checks. Stinger You have a poisonous stinger on your tail. To hit, you must roll higher than a 16 before adding or subtracting from the roll AND exceed the target AC. On a hit, you deal 1d20 Poison damage.
Languages. Limited Telepathy 30 ft (only those not scared of you)