Age. Lapin usually live a little over a century before they pass away. They become adults at around age 16 or 17. Alignment. Lapin tend to be warm, polite, and kind, following a commonly good alignment but are also known for having a strong conscience and temperament, they will hold big ill will towards others if they consider they have been wronged, so they're just as likely to be lawful as chaotic. Size. Lapin tend to be short and lithe, standing about 3-4 feet tall, but weighing not much more than 35 lbs. Your size is Small or Medium, choose when you create your character. Speed. Your base walking speed is 25 feet. Rabbit Hop. Once during each of your turns when you walk at least 5 feet, you can hop, rolling a d12 and moving that many feet in a direction of your choice. This extra distance doesn’t cost movement, but you can hop only if your speed isn’t 0. He Can Leap About. You have advantage on ability checks to escape a grapple or wriggle free of bonds. Rabbit's Foot. If an enemy scores a critical hit against you, you can use your reaction to turn the critical hit into a normal hit. If you do, you can't use this trait again until an attack roll against you rolls a 1 on the d20 or you finish a long rest. Affable. You have proficiency in the Persuasion skill. Press Your Luck. You require five failed death saving throws to die instead of three.
Languages. You can speak, read, and write Common (Trade), Common (Mongrel), and Animal Speech (Druidic).