Age. Exeden reach physical maturity at the same age as humans, although their aging process begins to slow down past that point. They can live up to 200 years.
Alignment. Coming from a place that is a semi-chaotic and unpredictable mix between dreams and nightmares, all Exeden are different from one another and therefore the race isn't drawn toward a specific alignment.
Size. Exeden are normally slightly smaller than humans, their height range staying around 5 feet. Their average weight is 110 pounds. Your size is Medium.
Darkvision. Accustomed to the dark and foggy dream realm, your sight has adjusted to properly navigate through that darkness. You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Alert. You have advantage on saving throws against being charmed or frightened, and magic can't put you to sleep.
Dreamer. Exeden only require four hours of sleep to benefit from the effects of a long rest, although they must be in a deep sleep and dreaming in order to do so. They will always have the ability to choose whether or not they will dream during their slumber.
Masterful Slumber. Starting at 3rd level, once per long rest you can choose to send a humanoid into a deep slumber. They must succeed on a Wisdom saving throw (DC 10 + your Wisdom modifier) or fall unconscious until the end of your next turn.
Psychic Overload. You know the Mind Sliver cantrip. This can only be cast once per long rest.
Languages. You can speak, read, and write Common and Illudoran.