1-50 | nothing |
51-52 | A spectral shield hovers near you for the next minute, granting you a +2 bonus to AC and immunity to Magic Missile. |
53-54 | Immune to pyschic, poison non magical slashing, piecing and bludgeoning |
55-56 | Can regrow entire body every 24 hours as long as head is intact. |
57-58 | Burning hands as a cantrip along with all flammable objects combust when in contact with the creature |
59-60 | Can cast 2 2nd level spells from the warlock spell list every hour. |
61-62 | Must yell constantly and can deal 3d6 thunder damage in a cone 3 times per long rest |
63-64 | Constantly surrounded by a thick mist of fog 15ft diameter sphere centered on the creature |
65-66 | Up to three creatures you choose within 30 feet of you take 4d10 lightning damage once per hour |
67-68 | Select a creature it makes a Wisdom saving throw (DC 18) or is frightened of you for as long as it can see you they can use an action to repeat the save each turn. once per hour |
69-70 | as a bonus action can turn itself and all allies within 15ft invisible |
71-72 | Resistance to all damage |
73-74 | Select a creature it makes a Constitution saving throw (DC 18) it takes 1d10 poison damage and is poisoned for the next hour. once per hour |
75-76 | It glows with bright light in a 30-foot radius . Any creature that ends its turn within 15 feet of you is blinded until the end of its next turn |
77-78 | Transforms into a different beast every turn of CR 1/4 or 1/8 randomly. |
79-80 | Illusory insects and thorns Spread from the creature dealing 1d6 pychic to any one within 10ft of the creature who fails a DC 18 Intelligence saving throw |
81-82 | has 2 actions |
83-84 | Each creature within 30 feet of you takes 1d10 necrotic damage on a failed Constitution (DC 15) saving throw. You regain hit points equal to the half the sum of the necrotic damage dealt. |
85-86 | Constant mirror image Mirror Image (duplicates are replaced at the start of it's turn) |
87-88 | has a 60ft fly speed |
89-90 | is always invisible and can't be heard |
91-92 | can animate the corpses as wooden dolls |
93-94 | Has giant skeleton stats and size is huge |
95-96 | creatures touched by this creature gain vulnerability to piecing damage on a failed Constitution save (DC 18) they can repeat this save at the end of there turn. |
97-98 | A faint music surrounds them within a 10ft radius creatures who enter the area and fail a Wisdom saving throw (DC 17) fall asleep and don't awake until someone takes an action to shake them awake or they take an action where they repeat the save with advantage or they wake up 1 turn after they leave the area. |
99-100 | can cast 1st level spells from the sorcerer class. |