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Fife Bottlebrush

Cleric 3 Class & Level
Acolyte Background
Stout Halfling Race
Lawful Good Alignment

Strength 14
+2
Dexterity 16
+3
constitution 15
+2
intelligence 8
-1
wisdom 16
+3
charisma 10
+0
Total Hit Dice 3
Hit Die 1d8+2
2 proficiency bonus
16 Passive perception
2 Strength
3 Dexterity
2 Constitution
-1 Intelligence
5 Wisdom
2 Charisma
saving throws
3 Acrobatics
3 Animal Handling
-1 Arcana
2 Athletics
0 Deception
-1 History
5 Insight
0 Intimidation
-1 Investigation
6 Medicine
-1 Nature
2 Perception
0 Performance
2 Persuasion
1 Religion
3 Sleight of Hands
3 Stealth
2 Survival
skills
18
AC
13
Hit Points
0
Initiative
25
Speed
Common
Halfling
Dwarven
Elven
Proficiencies
Sickle Attack: +4 1d20+4 (your roll) 1d4+2
Sling Attack: +5 1d20+4 (your roll) 1d4+3 Attacks

Spellcasting

Equipment

Personality Traits

Ideals

Bonds

Flaws
Halfling Features:
• Can reroll a natural 1
• Advantage on saves vs frightened
• Can move through larger creatures' spaces
• Advantage on saves vs poison, poison damage resistance
Acolyte Feature:
• Receive aid from those who share your faith
Cleric Features:
• Cleric Archetype: Life
• Healing spells of at least 1st level heal an additional 2 + spell level
• Turn Undead (see rules)
• Preserve Life (see rules)
Medic: short rest clean or bind wounds of up to 6 willing humanoids make a dc15 medicine check for each creature gets max hit die to heal (once per rest)
Features & Traits

Created by

politeheathen.

Statblock Type

Character Sheet (2018)

Link/Embed