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Infantry, Pacificatores

Medium humanoid (any race) Sergeant, Pacificatores , Lawful Neutral

Armor Class 15 (Scale Mail, Shield)
Hit Points 11 (2d8+2)
Speed 30ft

STR
13 +1
DEX
12 +1
CON
13 +1
INT
10 0
WIS
10 0
CHA
10 0

Skills Athletics 1d20+3
Condition Immunities Charm, Fear
Senses passive Perception 10
Languages Common
Challenge 1/2


Description

The infantry is the most common unit of the Pacificatores. They form the bulk of the force both in peacekeeping and in martial use.
Sergeant
Rank 1 / Non-Commissioned

Ideals

Following Orders. Infantry is not affected by Charm or Fear.

Bonds

Shield Wall. While two or more infantries of the same group stand up to 5 feet from eachother their AC increse by +1 for every infantry.

Flaws

Followers. An infantry who can not see their group commanding officer moves at half speed and have disatvantage on all attacks, skill checks and saving throws. They also lose both their bond and ideal abilities.



Actions

Spear. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft,. one target: Hit: (1d6+1) piercing damage.   Shield Bash. The infantry bashes its shield against a creature within 5 feet of it. The target makes a DC 12 Strength saving throw. On a failed save, the target is pushed 5 feet.


 

Created by

Zimo.

Statblock Type

NPC

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