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Pax Venatore, Pacificatores

Medium humanoid (any race) Pax Venatores, Veteran, Pacificatores , Neutral

Armor Class 16 (Breatplate)
Hit Points 70 (10d8 + 60)
Speed 40ft Swim: 30ft Climb: 25ft

STR
15 +2
DEX
17 +3
CON
13 +1
INT
12 +1
WIS
19 +4
CHA
10 0

Saving Throws Constitution +3
Skills Insight +4, Perception +8, Medicine +4
Senses passive Perception 21
Languages Common and any 2 other languages
Challenge 5


Description

A Pax Venatore is an elite operatives of the Pacificatores. They are considered to be among the most resourceful and well trained members of the organization.

Pax Venatores
Rank 5 / Non-Commissioned

Ideals

Expert Maneuvers. As long as the Pax Venatores can see a member of their group, they do not ivoke Attacks of Opportunity.

Bonds

Shared Training. While two or more Pax Venatores or more can see each other, even if they belong to different groups, they all have advantage on their attack rolls.

Flaws

Small Unit. If the Pax Venatore can see another Pax Venatore being downed, even from a different group, they must make a Wisdom saving throw (DC 10 + 2 for every currently downed Pax Venatores). On a fail, the Pax Venatore loses both his Bond abilities for 1 day.



Blindshot Specialist. The Pax Venatore ignores half cover and three quarters cover when it makes attacks with its shortbow, and it has +2 to ranged weapon attack and damage rolls (already included in the attacks below).
 
Tracker's Mark. As a Bonus Action, the Pax Venatore chooses one target within 60 feet of its position that it can see, or prelaces its mark with a new target it can see within range. The Pax Venatore's weapon attacks ignore any damage resistance of the marked taget and deal an additional 10 (3d6) damage.


Actions

Long Sword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target: Hit: 7 (1d8 + 3) / 8 (1d10 + 3) slashing damage.   Shortbow. Ranged Weapon Attack: + +8 to hit, range 80/320 ft,. one target: Hit: 10 1d6+7(1d6+7) piercing damage.


 

Legendary Actions

Parry and Riposte (2/Short Rest). The Pax venatore blocks a melee attack from a creature that is up to one size bigger than it and that stand withing 5 feet of it, redirecting the energy into a swing with thier Longsword, automatically scoring a Critial Hit.


Created by

Zimo.

Statblock Type

NPC

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