-1 | Strength |
0 | Dexterity |
0 | Constitution |
1 | Intelligence |
5 | Wisdom |
4 | Charisma |
0 | Acrobatics |
3 | Animal Handling |
1 | Arcana |
-1 | Athletics |
2 | Deception |
1 | History |
5 | Insight |
2 | Intimidation |
1 | Investigation |
5 | Medicine |
1 | Nature |
5 | Perception |
2 | Performance |
2 | Persuasion |
3 | Religion |
0 | Sleight of Hands |
0 | Stealth |
3 | Survival |
Name | Bonus | Damage | Type |
---|---|---|---|
SwitchBlade | 1d20+2 | 1d4+2 | Piercing |
PHB, page 248
0-level (Cantrip) Divination
You touch one willing creature. Once before the spell ends, the target can roll a 1d4 and add the number rolled to one ability check of its choice. It can roll the die before or after making the ability check. The spell then ends.