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The Eldritch One, Jolene

Medium fiend, neutral evil
Armor Class 17
Hit Points 165hp (15d10+45) 15d10+45
Speed 30ft Fly: 120ft Hover: 60ft Burrow: 10ft Swim: 10ft Climb: 30ft

STR
18 +4
DEX
15 +2
CON
16 +3
INT
16 +3
WIS
14 +2
CHA
20 +5

Saving Throws Advantage against spells and other magical effects
Skills Deception +8, Persuasion +8, Perception +6, Stealth +6,
Damage Vulnerabilities None
Damage Resistances Cold; fire; bludgeoning, slashing, and piercing damage from non-magical or non-silvered weapons.
Damage Immunities None
Condition Immunities Charmed
Senses Darkvision 300ft, passive perception 18
Languages Abyssal, Common, Infernal, Primordial
Challenge 10

Charisma, spell save DC 16, +6 to hit with spell attacks

At will: Fire Bolt (5th Level) Command

1/day: Fireball (5th level) Burning Hands (5th level)

2/day: Teleport (1500ft) Ray of Enfeeblement Sleep

3/day: Charm Person (5th level) Crown of Madness Darkness (30ft)


Conjure Eyeball: As a special action once per turn, Jolene can roll a d6. On a six, she conjures two Eyeballs who are friendly to her.


Actions

Bite: melee attack, +7 to hit, reach 5ft, one target. Hit: 18 (2d12+4) 2d12+4 piercing damage.   Burning Wings: As a bonus action, Jolene unfurls her horrible flaming wings and takes to the skies. The intense heat spreads out in two 15ft cones on either side of her body. Each creature in the effected areas must make a Dexterity Saving Throw (DC16). A creature takes 3d6 3d6 fire damage on a failed save and half as much on a successful one.   Change Shape - Humanoid: As a bonus action, Jolene magically transforms into a medium female humanoid whose beauty is beyond compare with (metaphorically) flaming locks of auburn hair, ivory skin and eyes of emerald green. Her smile is like a breath of spring and her voice is soft like summer rain. In this form she has advantage on all Persuasion rolls made against male characters and Intimidation rolls made against female characters.   Change Shape - Eldritch Horror: As a bonus action, Jolene magically transforms into her true form, a medium fiend with hair of (literal) fire, twelve bulbous green eyes, burning wings, a huge gaping mouth full of sharp needle-like teeth, long razor-sharp red claws, and sagging skin as white as bone. All hostile creatures within 60ft must make a Wisdom saving throw (DC:16) or be frightened of Jolene until the start of their next turn.   Claws: melee weapon attack, +7 to hit, reach 5ft, one target. Hit: 13 (2d8+4) 2d8+4 slashing damage   Devour: if an enemy under Jolene's control dies, she obtains their soul. As a bonus action, she can devour their soul and heal herself 2d10+5hp.   Set the Earth and Sky Ablaze: As an action, Jolene can focus on a 20ft sphere and fire immediately fills the area. Creatures in the area of effect must make a Dexterity saving throw (DC16). On a failed save, a creature takes 6d6 6d6 fire damage and is set on fire. On a successful save, a creature takes half damage and is not set on fire.


 

Two prominent songs have been written about The Eldritch One, Jolene. One is a well known classic by Madame Dolly of house Parton. The other is more underground, a collaborative ballad of warning by a collection of bards from the Fey lands of Tumbl'r. The first tells of the unparalleled magnetism of the monster's false form, a charismatic, green eyed, auburn haired, human female of beauty beyond compare. The second exposes her true form, a many eyed, flaming-winged eldritch horror with magical powers of mind control and razor sharp claws and fangs. Both songs talk about Jolene's insatiable desire to take other people's men from them. By all accounts, Jolene is an evil manipulator who feeds on happiness and will infiltrate your dreams and ruin your life if she is not stopped.

Taverns, dark places, places where men frequent, underground.


Created by

SpinnyWeasley.

Statblock Type

Monster / Creature

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