Medium Elfmarked , Neutral
Captain Lucia Rakell captains the 3rd Sword located in the Seven Cities. Her bearing is distinctly nonmilitary; she wears form-fitting leather outfits adorned with semiprecious gems, and with design elements that heighten her half-elven features. The seductive twinkle in her eye, however, is alarmingly cruel. She can be charming and friendly, but also manipulative and ambitious. Captain Lucia loves to dig up compromising information about her rivals and use it against them. She believes she has earned the right to command the Company through her inspiring leadership. Equipment. rapier, studded leather, ring of protection, potion of healing, antitoxin, ink pen, leather journal, fine clothes, fur lined cloak, 132 gp
Action Surge (1/day). On her turn, Captain Lucia can take
one additional action in addition to her regular action.
She must finish a short or long rest before using this
feature again.
Cunning Action. Captain Lucia can use a bonus action on
her turn to Dash, Disengage, or Hide.
Second Wind. On her turn, Captain Lucia can use a bonus
action to regain hit points equal to 1d10 + 4. She must
finish a short or long rest before using this feature again.
Sneak Attack (1/turn). Captain Lucia deals an extra 3
(1d6) damage when she hits a target with a weapon attack and has advantage on the attack roll, or when
the target is within 5 feet of an ally of Captain Lucia
that isn’t incapacitated and Captain Lucia doesn’t have
disadvantage on the attack roll.
Rapier. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.