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Brass Dragon, Wyrmling

Medium dragon, chaotic good
Armor Class 16 (natural armor)
Hit Points 12 3d8+3
Speed 30ft Fly: 60ft Burrow: 15ft

STR
15 +2
DEX
10 0
CON
13 +1
INT
10 0
WIS
11 0
CHA
13 +1

Saving Throws Dex +2, Con +3, Wis +2, Cha +3
Skills Perception +4, Stealth +2
Damage Immunities fire
Senses blindsight 10 ft., darkvision 60 ft., passive Perception 14
Languages Draconic
Challenge 1 (200 XP)


Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 1d10+2 piercing damage.

Breath Weapons (Recharge 5-6). The dragon uses one of the following breath weapons.

Fire Breath. The dragon exhales fire in a 20-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 14 4d6 fire damage on a failed save, or half as much damage on a successful one.

Sleep Breath. The dragon exhales sleep gas in a 15-foot cone. Each creature in that area must succeed on a DC 11 Constitution saving throw or fall unconscious for 1 minute. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.


 

Created by

D&D&stuff&cool.

Statblock Type

Monster / Creature

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