+1 | Strength |
+2 | Dexterity |
+3 | Constitution |
-1 | Intelligence |
+3 | Wisdom |
+4 | Charisma |
+2 | Acrobatics |
+1 | Animal Handling |
-1 | Arcana |
+4 | Athletics |
+1 | Deception |
-1 | History |
+4 | Insight |
+4 | Intimidation |
+2 | Investigation |
+0 | Medicine |
-1 | Nature |
+0 | Perception |
+1 | Performance |
+1 | Persuasion |
-1 | Religion |
+2 | Sleight of Hands |
+2 | Stealth |
+0 | Survival |
Phaser | 1d20+6 | 2d4 radiant |
---|---|---|
Lever-Action Shotgun | 1d20+6 | 2d6 2d8 piercing |
Arc Baton (When a creature is hit with this weapon, it can't take reactions until the start of its next turn) | 1d20+4 | 1d6+1 lightning |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.