Mountain Adept: Your peoples live in treacherous conditions, your feet cling to the rock face as if it were flat ground. You have proficiency with Dexterity (Acrobatics) skill checks. You can stand firmly on ledges as narrow as 2 inches wide without requiring a skill check Jotunn Shapeshifting: Once you reach 3rd level, you can innately cast enlarge/reduce on yourself once per long rest, using your Wisdom as your spellcasting ability. Far Travelers: Your natural wanderlust is innate, the night sky is a familiar roadmap to you. If you have a clear view of the night sky, you can accurately find north and determine your relative distance traveled and orientation from the last time you viewed the stars. Sea Folk: Your people live and die by the sea and traditionally train with nautical weapons and tools. You have proficiency with the net and trident, and with waterborne vehicles and cartographer’s tools. Seaborn: Your kind are shrouded by a gentle cloud of thin mist that builds up into billowing clouds if you remain still. Whenever you end your turn without utilizing a movement speed, you are considered lightly obscured until the beginning of your next turn.
Languages. Language: You can speak and read Common and Giant.