+4 | Strength |
+2 | Dexterity |
+8 | Constitution |
+1 | Intelligence |
+8 | Wisdom |
+1 | Charisma |
+2 | Acrobatics |
+4 | Animal Handling |
+5 | Arcana |
+4 | Athletics |
+1 | Deception |
+5 | History |
+4 | Insight |
+5 | Intimidation |
+5 | Investigation |
+8 | Medicine |
+1 | Nature |
+8 | Perception |
+1 | Performance |
+1 | Persuasion |
+1 | Religion |
+2 | Sleight of Hands |
+2 | Stealth |
+4 | Survival |
Claws | 1d20+4 | 1d4+4 |
---|---|---|
Shortsword | 1d20+8 | 1d6 |
LongSword 1 | 1d20+9 | 1d8+1 |
LongSword 2-Handed 1 | 1d20+9 | 1d10+1 |
LongSword Cloudmight 2 | 1d20+10 | 1d8+2 |
LongSword Cloudmight 3 | 1d20+11 | [roll:1d8+3 |
Lightning Strike | 1d20+9 | 1d8+1d8+1 |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.