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Kavoúri "Kavo" Asfál

Paladin 1 Class & Level
Anthropologist Background
Kancirin Race
Lawful Good Alignment

Strength 20
+5
Dexterity 9
-1
constitution 10
+0
intelligence 9
-1
wisdom 17
+3
charisma 12
+1
Total Hit Dice 1
Hit Die
1d10+0
+2 proficiency bonus
+5 Strength
-1 Dexterity
+0 Constitution
-1 Intelligence
++5 Wisdom
++3 Charisma
saving throws
-1 Acrobatics
-1 Animal Handling
-1 Arcana
+7 Athletics
+1 Deception
-1 History
+5 Insight
+1 Intimidation
-1 Investigation
+5 Medicine
-1 Nature
+3 Perception
+1 Performance
+1 Persuasion
+1 Religion
-1 Sleight of Hands
-1 Stealth
+3 Survival
skills Insight, Religion, Medicine, Athletics proficiencies

 
13
Armor Class
10
Hit Points
+0
Initiative
30
Speed
WeaponAttackDamage
Claw 1d20+7 1d6+5
Two-Claw 1d20+7 1d8+5
Attacks
Languages: Common, Aquan, <insert language 1>, <insert language 2>

Abilities: Wisdom, Charisma, Insight, Religion, Medicine, Athletics

Armor: light armor, medium armor, heavy armor, shields, simple weapons, martial weapons

Proficiences
Racial Traits:
Claws - Your unarmed attacks deal 1d6 bludgeoning damage, and you can grapple a target with one of your claws as a bonus action after an unarmed strike. If you do so, and are successful, then you cannot use that claw until you release the grapple.
Blindsense - You have a Blindsense of 15 ft.
Amphibious - You can breathe air and water.
Will-Inforced Carapace - When you are not wearing armor or using a shield, you may add your Wisdom modifier to your armor class.
Aggressive Dominance - While your hit points are not at maximum, you can choose to have advantage on an attack roll on a target. However, if you do so, then attack rolls made against you are made with advantage, until your next turn.
Sucker Claw - Whenever a target fails a melee attack roll and is within 5 ft. of you, you can use your reaction to make an unarmed attack against them. You may not use your grapple for this.


Background Feature:
You can communicate with humanoids who don't speak any language you know. You must observe the humanoids interacting with one another for at least 1 day, after which you learn a handful of important words, expressions, and gestures - enough to communicate on a rudimentary level.

Feats:

Traits:
Features & Traits

Heroes Enabled

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

fancyheadcrab.

Statblock Type

Character Sheet (Legacy)

Link/Embed