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Orik Von Templar

Paladin 1 Class & Level
Soldier Background
Dwarf Race
Lawful Good Alignment

Strength 16
+3
Dexterity 14
+2
constitution 15
+2
intelligence 12
+1
wisdom 13
+1
charisma 11
+0
Total Hit Dice 1
Hit Die
1d10+2
+2 proficiency bonus
+3 Strength
+2 Dexterity
+2 Constitution
+1 Intelligence
+1 Wisdom
+0 Charisma
saving throws
+2 Acrobatics
+1 Animal Handling
+1 Arcana
+3 Athletics
+0 Deception
+1 History
+1 Insight
+0 Intimidation
+1 Investigation
+1 Medicine
+1 Nature
+1 Perception
+0 Performance
+0 Persuasion
+1 Religion
+2 Sleight of Hands
+2 Stealth
+1 Survival
skills Proficiency Bonus is +2, so I add plus 2 to Athletics and Intimated Wis and Cha? proficiencies

 
18
Armor Class
12
Hit Points
+0
Initiative
25
Speed
Attacks
All Armor and Shields
Simple Weapons and Martial Weapons
Your base walking speed is 25 feet. Your speed is not reduced by wearing heavy armor.
Saving Throws: Wisdom, Charisma
Skills picked - Athletics and Intimated
Dark vision - Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Dwarven Resilience - You have advantage on saving throws against poison, and you have resistance against poison damage.
Dwarven Combat Training. You have proficiency with the battleaxe, handaxe, light hammer, and warhammer.
Tool Proficiency - You gain proficiency with the artisan's tools of your choice: Mason's tools.
Stonecunning - Whenever you make an Intelligence (History) check related to the origin of stonework, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus +4
Languages - You can speak, read, and write Common and Dwarvish
Gaming Dice
Land Vehicle



Proficiences
Lay of Hands - Restores HP equal to your lvl x5 - Restores after a long rest.

Divine Sense - You can use this feature a number of times equal to 1 + your Charisma modifier. When you finish a long rest, you regain all expended uses.
Spellcasting
Warhammer
Shield
Spear
Explorer Pack (backpack, bed roll, mess kit, tinder box, 10 torches, 9 rations, water skin, 50ft rope)
Chain Mail (Stealth dis)
Holy Symbol - The Von Templar Family Crest, which in on my Shield
Insignia of Rank - Sgt. Rank In the (Order of the Radiant Heart)
Trophy (Father Sword)
Set of common clothes
Pouch - gold?

Equipment
I've lost to many family members and it weighs on me.
Personality Traits
Lawful - Believing firmly in the benefits of a well-ordered society. I tend toward good, with a strong sense of fair play and a belief that everyone deserves to share in the benefits of a just order.
Ideals
I would still lay my life down for the people I love.
Bonds
LvL 2 I get Fighting Style and I'm going to pick - Defense - While you are wearing armor, you gain a +1 bonus to AC
Flaws
Rank (was) Sgt.
5ft
200lbs
Long Black hair and beard
Skin White
Eyes- Right Blue and Left Green
Features & Traits

Heroes Enabled

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

Orik Von Templar.

Statblock Type

Character Sheet (Legacy)

Link/Embed