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Dino 'Wildcard' Goodwood

Sorcerer 1 Class & Level
Urchin Background
Mountain Dwarf Race
Chaotic Good Alignment

Strength 20
+5
Dexterity 13
+1
constitution 2
-4
intelligence 1
-5
wisdom 0
0
charisma 16
+3
Total Hit Dice 1
Hit Die
1d6-4
+2 proficiency bonus
+5 Strength
+1 Dexterity
+4 Constitution
+1 Intelligence
+0 Wisdom
+5 Charisma
saving throws
+1 Acrobatics
+0 Animal Handling
+3 Arcana
+5 Athletics
+3 Deception
+1 History
+0 Insight
+3 Intimidation
+1 Investigation
+0 Medicine
+1 Nature
+0 Perception
+3 Performance
+5 Persuasion
+1 Religion
+4 Sleight of Hands
+4 Stealth
+0 Survival
skills Arcana, Persuasion, Sleight of Hand, Stealth proficiencies

 
11
Armor Class
8
Hit Points
+1
Initiative
25
Speed
WeaponRangeHitDamageProperties
QuarterstaffMelee 5ft 1d20+7 1d6+5 BludgeoningVersatile(1d8)
DaggerMelee 5ft 1d20+7 1d4+5 PiercingFinesse, Light, Thrown
Dagger (Thrown)20/60 1d20+7 1d4+5 PiercingFinesse, Light, Thrown
Attacks
Armour: Light Armour, Medium Armour
Weapons: Daggers, darts, slings, quarterstaffs, light crossbows, battleaxe, handaxe, light hammer, and warhammer
Saving Throws: Constitution, Charisma
Languages: Common, Dawrvish
Tools: Brewer's Supplies

Proficiences
Spellcasting Ability: Charisma
Spell Attack: +5
Spell Save DC: 13
Spellcasting
Quarterstaff
Arcane Focus
Dagger x2
Explorer's Pack

Equipment

Heroes Enabled

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Created by

JoeC03.

Statblock Type

Character Sheet (Legacy)

Link/Embed