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Oj Lovetrain

Monk 5 Class & Level
Haunted One Background
Bronze Dragonborn Race
True Neutral Alignment

Strength 9
-1
Dexterity 18
+4
constitution 15
+2
intelligence 13
+1
wisdom 18
+4
charisma 15
+2
Total Hit Dice
Hit Die
1d+2
+3 proficiency bonus
-1 Strength
+1 Dexterity
+2 Constitution
+4 Intelligence
+2 Wisdom
-1 Charisma
saving throws
+4 Acrobatics
+2 Animal Handling
+4 Arcana
-1 Athletics
-1 Deception
+4 History
+2 Insight
+4 Intimidation
+4 Investigation
+2 Medicine
+4 Nature
+2 Perception
+4 Performance
+4 Persuasion
+4 Religion
+1 Sleight of Hands
+4 Stealth
+2 Survival
skills Stealth Acrobatics proficiencies

 
13
Armor Class
41
Hit Points
+2
Initiative
30
Speed
Breath Attack 1d20+2 2d6+2
Attacks
Armor: None
Weapons: Simple weapons, shortswords
Tools: Choose one type of artisan's tools or one musical instrument
Saving Throws: Strength, Dexterity
Proficiences
Mechanical Bow sword
Equipment
1. I don’t run from evil. Evil runs from me.
2. I like to read and memorize poetry. It keeps me calm and brings me fleeting moments of happiness.
3. I don’t talk about the thing that torments me. I’d rather not burden others with my curse.
Personality Traits
1. I’ll stop the spirits that haunt me or die trying.
2. I have a dark calling that puts me above the law.
Ideals
1. I keep my thoughts and discoveries in a journal. My journal is my legacy.
Bonds
1. I assume the worst in people.
Flaws

Heroes Enabled

The statblocks of your Weapons, armor and other important/magical equipment

Dungeoneer's Pack

Adventuring Gear Common

Includes a backpack, a crowbar, a hammer, 10 pitons, 10 torches, a tinderbox, 10 days of rations, and a waterskin. The pack also has 50 feet of hempen rope strapped to the side of it.

Cost: 12 GP Weight: 61 1/2 lbs


 

Spellbreaker's Gauntlets

Wondrous Item Magical, Light Rare (this item requires attunement) [Abjuration]

This pair of gauntlets are made of fine leather in the hands, and with plates of a black metal along the arms. These gauntlets count as weapons with the light property that do 1d6 bludgeoning damage. Characters proficient with unarmed strikes, and those attuned to the gauntlets are proficient in attacks with the gauntlets. The gauntlets have 3 charges, and regain 1d2 charges at dawn. After hitting with an unarmed strike with the gauntlets, an attuned wielder may spend one charge to destroy a nonmagical shield held by the target or temporarily disable one defensive enchantment affecting the target. Magical shields are disabled for 1d4 minutes. A Magical shield disabled in this way counts as a standard shield while it is disabled, but cannot be further destroyed by the gauntlets.

Type Damage Damage Range Properties
Martial Melee 1d6 Bludgeoning Magical, Light


 

The statblocks of your class features

Statblocks for your familiars, mounts etc.

[block: 194 ]

Statblocks for race/species of the character.

Dragonborn

Ability Score Increase +2 Str, +1 Cha
Size Medium
Speed 30ft.

Basic informations

Lore

Dragonborn exhibited many draconic features, including a scaly hide, a large muscular body, the capacity to use a breath weapon, and resistance to the same elemental energy they can breathe, thanks to their draconic heritage. Because of thousands of years of interbreeding, the scales a dragonborn wore were scarlet, gold, rust, ochre, bronze, or brown in hue, though a few dragonborn with an stronger draconic heritage had scales resembling those of true dragons. The color of their scales bore little correlation to a dragonborn's draconic heritage, however.   Honorable warriors, with only one priority standing above their companions and their honor. This priority is a good name of their Clan. For Dragonborn clan is a family that he chooses voluntarily. Some Dragonborn stay in the clan in which they hatched for their entire lives, while others may change they clan several times. But those changes are never made without strong reasoning.   Dragonborn most commonly live their lives between other races, with the notable exception of a big community centered around Lochyokan - the Lake of Scales.

Age

Young dragonborn grow quickly. They walk hours after hatching, attain the size and development of a 10-year-old human child by the age of 3, and reach adulthood by 15. They live to be around 80.

Alignment

Dragonborn tend to extremes, making a conscious choice for one side or the other in the cosmic war between good and evil (represented by Bahamut and Tiamat, respectively). Most dragonborn are good, but those who side with Tiamat can be terrible villains.

Size

Dragonborn are taller and heavier than humans, standing well over 6 feet tall and averaging almost 250 pounds. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Breath Weapon

You can use your action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. You can use your breath weapon number of times equal to your Constitution modifier (a minimum of 1). After you use your breath weapon set number of times, you can't use it again until you complete a long rest.

Damage Resistance

You have resistance to the damage type associated with your draconic ancestry.

Draconic Ancestry

You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table. Your breath weapon and damage resistance are determined by the dragon type, as shown in the table.
 

Languages. Common, Draconic


DragonDamage TypeBreath Weapon
BlackAcid5 by 30 ft. line (Dex. save)
BlueLightning5 by 30 ft. line (Dex. save)
BrassFire5 by 30 ft. line (Dex. save)
BronzeLightning5 by 30 ft. line (Dex. save)
CopperAcid5 by 30 ft. line (Dex. save)
GoldFire15 ft. cone (Dex. save)
GreenPoison15 ft. cone (Con. save)
RedFire15 ft. cone (Dex. save)
SilverCold15 ft. cone (Con. save)
WhiteCold15 ft. cone (Con. save)

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

YaBoyPerry.

Statblock Type

Character Sheet (Legacy)

Link/Embed