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erBO-B318f

Genius Navigator 2 Class & Level
Spy Background
Specialist Robot Race
Neutralist Good Alignment

Strength 8
-1
Dexterity 12
+1
constitution 12
+1
intelligence 17
+3
wisdom 15
+2
charisma 10
+0
Total Hit Dice 2
Hit Die
1d6+1
+2 proficiency bonus
+0 Strength
+0 Dexterity
+0 Constitution
+2 Intelligence
+2 Wisdom
+0 Charisma
saving throws
+1 Acrobatics
+2 Animal Handling
+3 Arcana
-2 Athletics
+0 Deception
+3 History
+4 Insight
+0 Intimidation
+5 Investigation
+2 Medicine
+3 Nature
+0 Perception
+0 Performance
+0 Persuasion
+3 Religion
+1 Sleight of Hands
+1 Stealth
+4 Survival
skills Insight, Perception (spy) (advantage - specialized roll) Survival (Navigator) proficiencies

 
14
Armor Class
12
Hit Points
+0
Initiative
25
Speed
WeaponAttackDamage
Pistol (Laser) 1d20+2 1d6
Attacks
Pistol
Security Tools
Proficiences
Gambit | Level | Target | Range | Components | Scale | Duration | Description

Computer Intrusion | 0 | Touch | Security Tools | personal | 1d6 rounds | You gain basic access to the computer system you touch. You may use basic user functions for the duration.

Mending | 0 | Item | Touch | - | Personal | - | You repair a mundane (non-Superscience) item you touch, such as a piece of equipment, a weapon, or a set of armor. Will not work on vehicles or other complex machines.

Take Aim | 0 | Creature or Vehicle | Weapon Range | Ranged Weapon | Personal and Vehicles | Concentration, up to 1 minute | You have advantage on your next ranged attack roll against the target, so long as the gambit hasn’t ended.

Robotic Command | 1 | Robot | 10 Squares | Computer | Personal and Vehicle | 1 Round | You issue a one word command to target robot, which must succeed in an Intelligence save or immediately do as you command.

Apathy | 1 | Hostile Creature | 60 Feet | - | Personal | 1 hour | Target must succeed in a Wisdom save or become unable to see you for the duration, or until you take direct action against them, such as by attacking. You are invisible to them. If used at vehicles scale, this gambit hides your vehicle.

Double Tap | 1 | Self | - | Ranged Weapon | Personal and Vehicle | - | Make two ranged attacks against a single target within the weapon’s range.

Spellcasting
Pistol
Tool Set
Binoculars, 2 sets of forged identification documents, two sets of clothes of your choice, a planetary communicator, and 10 credits.
Procedures Book
Scholar’s pack (30 cr). Includes a security case, a chronometer, a computer, and science tools.
Equipment
- Race - Computer Interface. You may plug directly into computer systems, doubling your proficiency bonus on tool use rolls for accessing information stored within that system.

  • Race - Database. Select one Intelligence skill. Double your proficiency bonus when using this skill to recall information.

  • Race - Inorganic. You do not need to eat, drink, or breathe, and you do not become unconscious when you rest for the night.

  • Race - Robotic Frame. You have resistance to slashing damage, but suffer vulnerability to electricity damage. You are immune to poison damage and cannot become poisoned. Your base armor rating is 13 + your Dexterity modifier. You may not wear armor.

  • Race - Specialized Role. Your abilities as a robot are largely defined by your Background. You have advantage on rolls with any skill your Background provides.

  • Class - Find A Way. At 2nd level, upon selecting this archetype, you are proficient in the Survival skill, which you use to navigate, astrogate, or otherwise plot paths across space, land, and sea. The DC of any roll for you to navigate your way through an area is never higher than 15, so long as you’re not trying to find an “optimal” path (a fast route, safe trail, etc.).
  • Class - Thoughtful Travel. Also at 2nd level, you no longer suffer speed penalties for moving through difficult terrain. This applies in personal combat, as well as in vehicles combat when you’re the pilot and when calculating your overland or space travel speeds when you are consulted on the route.
  • Features & Traits

    Heroes Enabled

    The statblocks of your Weapons, armor and other important/magical equipment

    The statblocks of your class features

    Statblocks for your familiars, mounts etc.

    Statblocks for race/species of the character.

    Statblocks for companions, followers and other allies.

    Statblocks for your spells.

    Statblocks for your Trinkets, businesses, building, castles, empires.


    Created by

    TinBromide.

    Statblock Type

    Character Sheet (Legacy)

    Link/Embed