Medium Mixed, Non-Small, Any
Rage: As a Bonus Action, the Bane Infantry can enter into a Rage which gives them resistance to bludgeoning, piercing, and slashing damage. They also get an extra +2 to damage rolls and advantage on strength checks and saving throws. Unarmored Defense: When not wearing any armor, AC equals 10+Dex Mod+Con Mod.
Greatsword. Melee Weapon Attack: +5 to hit, reach 5ft., one target. Hit: 10 2d6+3 slashing damage