+0 | Strength |
+4 | Dexterity |
+2 | Constitution |
+0 | Intelligence |
+0 | Wisdom |
+4 | Charisma |
+4 | Acrobatics |
+1 | Animal Handling |
+1 | Arcana |
+2 | Athletics |
+5 | Deception |
+1 | History |
+4 | Insight |
+5 | Intimidation |
+1 | Investigation |
+1 | Medicine |
+1 | Nature |
+2 | Perception |
+5 | Performance |
+7 | Persuasion |
+1 | Religion |
+4 | Sleight of Hands |
+4 | Stealth |
+1 | Survival |
Rapier | 1d20+4 | 1d8+2 |
---|
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
PHB pg. 259
0-level (Cantrip) Transmutation
PHB pg. 285
0-level (Cantrip) Enchantment
PHB: P. 216
1-level Enchantment
PHB pg. 234
1-level Enchantment
PHB pg. 233
1-level Illusion
PHB: P. 280
1-level Enchantment
PHB: P. 221
2-level Enchantment
PHB: P. 279
2-level Enchantment
Statblocks for your Trinkets, businesses, building, castles, empires.