Level 6: Spell save DC 16
5 charges of level 3 magic missile
Cantrip
- Chill Touch
- Prestidigitation
- Mending
- Minor Illusion
- Guidance
- Spare the Dying
- Thaumaturgy
- Druidcraft
- Fire Bolt
- Control Flames(?)
- Produce Flame
- Create Bonfire
First Level
- Identify(At will)
- Detect Magic(At will)
- Comprehend Languages
- Expeditious retreat
- Feather fall
- Magic Missile
- Shield
- Silent Image
- Sleep
- Find Familiar
- Inflict Wounds
- Healing Word
- Bless
- Inflict Wounds
- Animal Friendship
- Speak With Animals
- Burning Hands
Second Level
- Hold person
- Mirror Image
- Misty Step
- Detect Thoughts
- Feelin' Good
- Continual Flame
- Flame Blade
- Flaming Sphere
- Scorching Ray
Third Level
- Sending
- Fly
- Counter spell
- Dispel Magic
- Fireball
Fourth Level
- Dimension Door
- Private Sanctum
- Polymorph
- Fire Shield
- Wall of Fire
Fifth Level
- Wall of Force
- Flame Strike
Sixth Level
- True Seeing
- Investiture of Flame
Fifth Level
FEELIN' GOOD
2nd Level Enchantment Spell
Higher level of Bless, summons exactly like bless except it's a healing that's rolled in the beginning of the turn and it heals that much that turn
3 rules of swamp magic
Spirit Herald – Speak with special dead characters
The Call of Chaos – Make fights more difficult in exchange for double rewards.
Bonus Sections – Vaults and Bestiaries
Lorian’s Lost Wisdom – Gather peieces of Lorians wisdom to uncover hidden powers
Spellcasting