+1 | Strength |
+3 | Dexterity |
+1 | Constitution |
+1 | Intelligence |
+1 | Wisdom |
+3 | Charisma |
+5 | Acrobatics |
+2 | Animal Handling |
+2 | Arcana |
+2 | Athletics |
+5 | Deception |
+2 | History |
+3 | Insight |
+4 | Intimidation |
+3 | Investigation |
+2 | Medicine |
+2 | Nature |
+2 | Perception |
+7 | Performance |
+5 | Persuasion |
+2 | Religion |
+3 | Sleight of Hands |
+3 | Stealth |
+2 | Survival |
Blendstrahl(Rapier) | 1d20+3 | 1d8+2piercing |
---|---|---|
Dagger | 1d20+3 | 1d4+1piercing |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Legacy o f Dis: You know the thaumaturgy cantrip. When you reach 3rd level, you can cast the disguise self spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the detect thoughts spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells. Darkvision: Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray. Hellish Resistance: You have resistance to fire damage.
Languages. Common, Infernal
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.