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Seamus Wolfson

Medium Wolf Working Wolf , Any

Armor Class 13
Hit Points 11 (2d8+2)
Speed 40ft

STR
12 +1
DEX
15 +2
CON
12 +1
INT
3 -4
WIS
12 +1
CHA
6 -2

Skills Perception +3, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarvish
Challenge 1/4




Keen Hearing and Smell: The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.   Pack Tactics: The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.


Actions

Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.


 

Created by

OkayGM.

Statblock Type

NPC

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