+3 | Strength |
-1 | Dexterity |
+2 | Constitution |
+0 | Intelligence |
+5 | Wisdom |
+3 | Charisma |
-1 | Acrobatics |
+3 | Animal Handling |
+0 | Arcana |
+3 | Athletics |
+1 | Deception |
+2 | History |
+5 | Insight |
+3 | Intimidation |
+0 | Investigation |
+3 | Medicine |
+0 | Nature |
+5 | Perception |
+1 | Performance |
+1 | Persuasion |
+2 | Religion |
-1 | Sleight of Hands |
-1 | Stealth |
+3 | Survival |
Mace | 1d20+5 | 1d6+3 |
---|---|---|
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
PHB: P. 252
1-level Divination
Ritual - does not require spell slot, takes 10 minutes longerEvocation Magic
1-level Evocation
Abjuration Magic
1-level Abjuration
Enchantment Magic
1-level Enchantment
Transmutation Magic
2-level Transmutation
2-level Evocation
Statblocks for your Trinkets, businesses, building, castles, empires.