Earth Magic
Earthwave
1-level Evocation
Casting Time: 1 action
Range/Area: 10 feet
Components: V, S
Duration: Instantaneous
Waves of earth sweep out from you. Each creature in a 10 foot-radius originating from you must make a Strength saving throw. On a failed save, a creature takes 2d8 bludgeoning damage and is knocked prone. On a successful save, the creature takes half as much damage and maintains their footing.
In addition, unsecured objects that are completely within the area of effect take damage as well.
At higher levels: When you cast this spell using a spell slot of 2nd level or higher, the damage increases by
1d8 for each slot level above 1st.
Available for: Druid, Sorcerer, Wizard