+5 | Strength |
+2 | Dexterity |
+5 | Constitution |
+4 | Intelligence |
+0 | Wisdom |
-1 | Charisma |
+2 | Acrobatics |
+0 | Animal Handling |
+6 | Arcana |
+5 | Athletics |
-1 | Deception |
+6 | History |
+0 | Insight |
-1 | Intimidation |
+6 | Investigation |
+0 | Medicine |
+0 | Nature |
+2 | Perception |
-1 | Performance |
-1 | Persuasion |
+4 | Religion |
+2 | Sleight of Hands |
+4 | Stealth |
+0 | Survival |
Vampiric Bite | 1d20+5 | 1d4+3 |
---|---|---|
Longsword (one hand) | 1d20+5 | 1d8+3 |
Longsword (two hands) | 1d20+5 | 1d10+3 |
Longbow (150/600) | 1d20+4 | 1d8+2 |
Handaxe (melee) | 1d20+5 | 1d6+3 |
Handaxe (thrown 20/60) | 1d20+4 | 1d6+2 |
Lance (reach) | 1d20+5 | 1d12+3 |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.