Magic Item Analysis
You know the artificer spells detect magic and identify, and can cast them as rituals. You don’t need material components when cast in this way.
Tool Expertise
Your proficiency bonus is doubled on any check you make using tools you gained proficiency with through this class.
Infuse Magic
You can store spells with a casting time of 1 action within inanimate objects by extending the casting time to one minute, expending a spell slot. Any creature with and Intelligence of at least 6 can release the spell, targeting itself (or its own area, if AoE). This magic wears of and is wasted if not used within 8 hours of binding. You can have up to 5 of these objects active at one time.
Mechanical Servant
At 6th level, your research and mastery of your
craft allow you to produce a mechanical servant.
The servant is a construct that obeys your
commands without hesitation and functions in
combat to protect you. Though magic fuels its
creation, the servant is not magical itself. You are
assumed to have been working on the servant
for quite some time, finally finishing it during a
short or long rest after you reach 6th level.
Select a Large beast with a challenge rating of
2 or less. The servant uses that beast’s game
statistics, but it can look however you like, as
long as its form is appropriate for its statistics. It
has the following modifications:
• It is a construct instead of a beast.
• It can’t be charmed.
• It is immune to poison damage and the
poisoned condition.
• It gains darkvision with a range of 60 feet if it
doesn’t have it already.
• It understands the languages you can speak
when you create it, but it can’t speak.
• If you are the target of a melee attack and the
servant is within 5 feet of the attacker, you can
use your reaction to command the servant to
respond, using its reaction to make a melee
attack against the attacker.
The servant obeys your orders to the best of its
ability. In combat, it rolls its own initiative and
acts on its own.
If the servant is killed, it can be returned to life
via normal means, such as with the revivify spell.
In addition, over the course of a long rest, you
can repair a slain servant if you have access to its
body. It returns to life with 1 hit point at the end
of the rest. If the servant is beyond recovery, you
can build a new one with one week of work
(eight hours each day) and 1,000 gp of raw materials.
Features & Traits