Viper-Folk
Ability Score Increase +2 Dex +1 Cha
Size Medium
Speed 30ft
Features
Venomous Bite
Upon character creation, you must choose one of two types of Venom that your body will produce.
Poison Fangs
Your retractable fangs are able to fill an enemy with venom with only the smallest bite with 1d8 poison damage. Target must make a Constitution saving throw (DC 10 + your Constitution modifier) Or take an additional 1d4 damage for 2 full rounds.
Paratoxin Fangs
When even the smallest amount of your venom enters the body the target must make a Constitution saving throw (DC 10 + your Constitution Modifier), On a successful save the target takes 1d4 piercing damage. On a failed save the target takes 1d4 Piercing damage and is paralyzed for 2 full rounds.
Anti-Venom Biology
Your body produces a natural Anti-Toxin to your type of Venom but not others Poison Fang Vipers are immune to Poison damage, and Paratoxin Vipers are immune to Non-Magical Paralysis, but not vice versa.
Death Rattle
Your tail has a natural rattle at the end of that unnerves enemy creatures. You have advantage on Intimidation skill checks but disadvantage on Stealth skill checks
Cold-Blooded
Your blood is as cold as ice. When in colder areas of the world if not bundled up correctly, the Viper-Folk's AC is lowered by 2. Inversely when in hotter areas They can spend two full rounds sunbathing to add a +2 to their AC.
Innate Spellcasting
You are able to cast the Animal Friendship spell at will (snakes only).
Languages. Common, Crotal, Abyssal