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Mechanical Giant Rat

Small construct, lawful neutral
Armor Class 12
Hit Points 7 (2d6)
Speed 30ft

STR
7 -2
DEX
15 +2
CON
11 0
INT
2 -4
WIS
10 0
CHA
4 -3

Damage Vulnerabilities lightning
Damage Immunities poison, psychic
Condition Immunities charmed, frightened, poisoned
Senses Darkvision 60 ft., passive Perception 10
Languages None
Challenge 1/8


Pack Tactics. The rat has advantage on an attack roll against a creature if at least one of the rat’s allies is within 5 ft. of the creature and the ally isn’t incapacitated.


Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) piercing damage.
Roll to hit: 1d20+4 Roll damage: 1d4+2


 

Created by

MatthewASeibert.

Statblock Type

Monster / Creature

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